![]() ![]() ![]() You are rewarded for treating environments and encounters as a place to pretend to be rather than progressing through. That sense of presence that is so pivotal to VR is something Valve leaned into hard with Alyx. Let me tell you, seeing the underbelly mouth of a ‘crab flying toward your face in VR versus on your monitor definitely hits different. Those of you returning will find a large part of the new experience in inhabiting the same virtually physical space as headcrabs, barnacles and combined forces. Given their high-fidelity look and carefully stepped variety, even newbies to the Half-Life universe should be kept entertained as they encounter new threats. The world is familiar, as are most of the cast of characters (along with some bespoke new additions). Half-Life: Alyx does that again for VR, making such a direct impact that this will be a demarcation line forever in the way we craft immersive virtual experiences.Īlyx begins in the period of time between Half-Life and Half-Life 2, taking place mostly just before the action in the latter. ![]()
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